In content entry, any class can be marked up so that it can be edited and stored easily and quickly.
In this how to we will take a class defines a television programme, and mark it for editing and storage.
The steps we will take are:
  | | Build a normal .NET class which represents a television programme; |
  | | Mark up the class for entry; |
  | | Test entering the class; |
  | | Mark the class for storage; |
  | | Test storing the class; |
In more complex examples it is possible to mark up a class for editing, and mark up another class for storage and then use a business class to handle the mapping between the classes.